![]() ![]() Many of the endings featured new art or new scenes, such as Ryu training by a waterfall, or Ken carrying Eliza off to the church. I also dislike the music in this version, as I don't think it compares well at all to the arcade version's tunes.īut despite these cut backs, this was still leagues above any other version available at the time, and it also had many other little quirks and bonuses. The intro sequence is missing in the SNES version, replaced with a simple spinning logo. The "danger" music of each character's theme is also missing from the SNES version, instead, character themes simply speed up when a round is about to end. There are only 2 bonus games in the SNES version, the car smash remains but there is also a brand new game which involves destroying wall. ![]() In the SNES version, these backwards sprites are gone, as is some other frames of animation. In the arcade version, most characters had unique upper body sprites for moving backwards as well as forward. To get the game onto a 16 meg cartridge, a number of changes had to be made. Gold, SNES Street Fighter II has got all the characters and moves, and plays just like the arcade game. Far better than the abysmal versions by U.S. It isn't hard to see why -people were desperate to play Street Fighter II in the comfort of their own homes, and this version was the only worthy port available at the time. It became one of the highest selling games for the system, with over 6 million copes sold, and as of 2011 is Capcom's best selling console game of all time. ![]() The Super Nintendo (Super Famicom in Japan) was the first console to see a version of Street Fighter II, which was released in 1992. Super Nintendo version -RQ87's Street Fighter II shrine
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